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Dijkstra Algorithm for Determining the Shortest Path in C#

 Dijkstra’s algorithm is an algorithm for finding the shortest paths between nodes in a graph. It was conceived by computer scientist Edsger W. Dijkstra in 1956. 

This algorithm helps to find the shortest path from a point in a graph (the source) to a destination.

Code


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;

namespace DijkstraAlgorithm
{
    class Dijkstra
    {
        static void Main(string[] args)
        {
            int[,] graph =  {
                         { 0, 6, 0, 0, 0, 0, 0, 9, 0 },
                         { 6, 0, 9, 0, 0, 0, 0, 11, 0 },
                         { 0, 9, 0, 5, 0, 6, 0, 0, 2 },
                         { 0, 0, 5, 0, 9, 16, 0, 0, 0 },
                         { 0, 0, 0, 9, 0, 10, 0, 0, 0 },
                         { 0, 0, 6, 0, 10, 0, 2, 0, 0 },
                         { 0, 0, 0, 16, 0, 2, 0, 1, 6 },
                         { 9, 11, 0, 0, 0, 0, 1, 0, 5 },
                         { 0, 0, 2, 0, 0, 0, 6, 5, 0 }
                            };

            DijkstraAlgo(graph, 0, 9);
        }
        private static int MinimumDistance(int[] distance, bool[] shortestPathTreeSet, int verticesCount)
        {
            int min = int.MaxValue;
            int minIndex = 0;

            for (int v = 0; v < verticesCount; ++v)
            {
                if (shortestPathTreeSet[v] == false && distance[v] <= min)
                {
                    min = distance[v];
                    minIndex = v;
                }
            }

            return minIndex;
        }

        private static void Print(int[] distance, int verticesCount)
        {
            Console.WriteLine("Vertex    Distance from source");

            for (int i = 0; i < verticesCount; ++i)
                Console.WriteLine("{0}\t  {1}", i, distance[i]);
        }

        public static void DijkstraAlgo(int[,] graph, int source, int verticesCount)
        {
            int[] distance = new int[verticesCount];
            bool[] shortestPathTreeSet = new bool[verticesCount];

            for (int i = 0; i < verticesCount; ++i)
            {
                distance[i] = int.MaxValue;
                shortestPathTreeSet[i] = false;
            }

            distance[source] = 0;

            for (int count = 0; count < verticesCount - 1; ++count)
            {
                int u = MinimumDistance(distance, shortestPathTreeSet, verticesCount);
                shortestPathTreeSet[u] = true;

                for (int v = 0; v < verticesCount; ++v)
                    if (!shortestPathTreeSet[v] && Convert.ToBoolean(graph[u, v]) && distance[u] != int.MaxValue && distance[u] + graph[u, v] < distance[v])
                        distance[v] = distance[u] + graph[u, v];
            }

            Print(distance, verticesCount);
        }


    }
}

Output





Vertex Distance from source
0  0
1  6
2  15
3  20
4  22
5  12
6  10
7  9
8  14

---------------------------------------------

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