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Single Responsibility Principle

In this article, we will discuss
1. What is Single Responsibility
2. Single Responsibility Example 

As per the single responsibility principle 

·                     A class should have only one reason to change
· This means, that every module or class should have responsibility over a single part of the functionality provided by the software, and that responsibility should be entirely encapsulated by the class.
·                     Encapsulation is one of the fundamentals of OOP. At this moment, understanding more about encapsulation is out of the scope of this session.
·                     However, We strongly recommend you refer to the C# tutorial playlist for more details on Object-oriented principles.
Now you might be wondering what we achieve with the Single Responsibility Principle or rather with the SOLID Design Principles. 

Let's first understand the motivation behind the usage of SOLID Principles

In any enterprise software application development when we design and develop software systems, we need to account for the below factors during the development cycle. 

·                     Maintainability: Maintainable systems are very important to organizations.
·                     Testability: Test driven development (TDD) is required when we design and develop large-scale systems
·                     Flexibility and Extensibility: Flexibility and extensibility a very desirable factors of enterprise applications. Hence we should design the application to make it flexible so that it can be adapted to work in different ways and extensible so that we can add new features easily. 
·                     Parallel Development: It is one of the key features in application development as it is not practical to have the entire development team working simultaneously on the same feature or component. 
·                     Loose Coupling: We can address many of the requirements listed above by ensuring that our design results in an application that loosely couples many parts that make up the application.
SOLID Principles and Design Patterns play a key role in achieving all of the above points.

In the Single Responsibility Principle 

·                     Each class and module should focus on a single task at a time
·                     Everything in the class should be related to that single purpose
·                     There can be many members in the class as long as they relate to a single responsibility
·                     With SRP, classes become smaller and cleaner
·                     Code is less fragile 
Hence we can say that the Single Responsibility Principle achieves the motivation points that we have just discussed.

The below code demonstrates how we can achieve the Single Responsibility Principle

Code before Single Responsibility Segregation 

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SRPDemo
{
    interface IUser
    {
        bool Login(string username, string password);
        bool Register(string username,
            string password, string email);
        void LogError(string error);
        bool SendEmail(string emailContent);
    }
}

Code after Single Responsibility Segregation
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SRPDemo
{
    interface IUser
    {
        bool Login(string username, string password);
        bool Register(string username,
            string password, string email);
    }
    interface ILogger
    {
        void LogError(string error);
    }

    interface IEmail
    {
        bool SendEmail(string emailContent);
    }
}


Now that we have segregated the single responsibility principle in these multiple interfaces the next step is to implement these interfaces with object creation mechanisms.  GOF has defined many design patterns for object creations based on the requirements.

Hence we strongly recommend you refer to our design pattern tutorial for more details on creational design patterns.

I believe this session has given you a good idea of how we can implement the Single responsibility principle.

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1 comments:

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Anonymous
February 6, 2022 at 11:00 PM delete

nice explanation

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